Gamification in Learning and Education (Record no. 97834)

MARC details
000 -LEADER
fixed length control field 03297nam a22004935i 4500
001 - CONTROL NUMBER
control field 978-3-319-47283-6
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20191024181122.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 170920s2018 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319472836
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-319-47283-6
Source of number or code doi
040 ## - CATALOGING SOURCE
Transcribing agency МУБИС
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number LC8-6691
072 #7 - SUBJECT CATEGORY CODE
Subject category code JNV
Source bicssc
Subject category code EDU039000
Source bisacsh
Subject category code YPMT
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 371.33
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Kim, Sangkyun.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
245 10 - TITLE STATEMENT
Title Gamification in Learning and Education
Medium [electronic resource] :
Remainder of title Enjoy Learning Like Gaming /
Statement of responsibility, etc. by Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Cham :
Name of producer, publisher, distributor, manufacturer Springer International Publishing :
-- Imprint: Springer,
Date of production, publication, distribution, manufacture, or copyright notice 2018.
300 ## - PHYSICAL DESCRIPTION
Extent XIV, 159 p. 76 illus., 60 illus. in color.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
490 1# - SERIES STATEMENT
Series statement Advances in Game-Based Learning,
International Standard Serial Number 2567-8086
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1. Beginning of Journey -- Chapter 2.Engagement and Fun -- Chapter 3. What Is a Game? -- Chapter 4.What is Gamification in Learning and Education? -- Chapter 5.Theories for Gamification in Learning and Education -- Chapter 6.Students’ Perception of Gamification in Learning and Education -- Chapter 7.Gamification Framework -- Chapter 8.Gamification Strategy -- Chapter 9.Legal and Ethical Issues -- Chapter 10. Gamification Cases in Education -- Chapter 11.Gamification Cases in STEM Education -- Chapter 12.Gamification Cases in Liberal Arts and Social Science Education -- Chapter 13.Gamify Your Instruction.
520 ## - SUMMARY, ETC.
Summary, etc. This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Education.
Topical term or geographic name entry element Educational Technology.
Authority record control number or standard number http://scigraph.springernature.com/things/product-market-codes/O21000
Topical term or geographic name entry element Learning & Instruction.
Authority record control number or standard number http://scigraph.springernature.com/things/product-market-codes/O22000
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Song, Kibong.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
Personal name Lockee, Barbara.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
Personal name Burton, John.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783319472829
Relationship information Printed edition:
International Standard Book Number 9783319472843
Relationship information Printed edition:
International Standard Book Number 9783319836980
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Advances in Game-Based Learning,
International Standard Serial Number 2567-8086
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1007/978-3-319-47283-6
Link text Electronic version-Цахим хувилбар
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Цахим хувилбартай гадаад ном
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Date acquired Total Checkouts Full call number Date last seen Price effective from Koha item type
    Dewey Decimal Classification     МУБИС Төв номын сан МУБИС Төв номын сан 2019-10-24   371.33 2019-10-24 2019-10-24 Цахим хувилбартай гадаад ном
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