000 | 04275nam a22005775i 4500 | ||
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_c101550 _d101550 |
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001 | 978-3-030-32471-1 | ||
003 | DE-He213 | ||
005 | 20210115155421.0 | ||
007 | cr nn 008mamaa | ||
008 | 191212s2019 gw | s |||| 0|eng d | ||
020 | _a9783030324711 | ||
024 | 7 |
_a10.1007/978-3-030-32471-1 _2doi |
|
040 | _cМУБИС | ||
050 | 4 | _aLB1028.3 | |
072 | 7 |
_aJNV _2bicssc |
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072 | 7 |
_aEDU039000 _2bisacsh |
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072 | 7 |
_aJNV _2thema |
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082 | 0 | 4 |
_a371.33 _223 |
245 | 1 | 0 |
_aInterdisciplinary Perspectives on Virtual Place-Based Learning _h[electronic resource] / _cedited by Reneta D. Lansiquot, Sean P. MacDonald. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Palgrave Pivot, _c2019. |
|
300 |
_aXV, 166 p. 18 illus., 16 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _a1. Situating Interdisciplinary Place-Based Learning as a High-Impact Educational Practice -- 2. Virtual Place-Based Learning in Interdisciplinary Contexts: A Psychological Perspective and a Review -- 3. Virtual Reality as a Pedagogical Tool for Interdisciplinarity and Place-Based Education -- 4. Information Literacy in Place-Based Interdisciplinary Teaching and Learning -- 5. Visualization and Analysis of Environmental Data -- 6. Mapping Urban Performance Culture: A Common Ground for Architecture and Theater -- 7. Using Virtual Reality as a Tool for Field-Based Learning in the Earth Sciences -- 8. Non-Fiction Virtual Reality Stories of Emigration: Points of Viewing and Creating for the Classroom -- 9. Computational Thinking and the Role-Playing Classroom: A Case for Game-Based Learning in an Interdisciplinary Context. | |
520 | _aThis book explores how virtual place-based learning and research has been interpreted and incorporated into learning environments both within and across disciplinary perspectives. Contributing authors highlight the ways in which they have employed a variety of methodologies to engage students in the virtual exploration of place. In the process, they focus on the approaches they have used to bring the real world closer through virtual exploration. Chapters examine how the resources of the urban environment have been tapped to design student research projects within the context of an interdisciplinary course. In this way, authors highlight how virtual place-based learning has employed the tools of mapping and data visualization, information literacy, game design, digital storytelling, and the creation of non-fiction VR documentaries. This book makes a valuable contribution to the literature, offering a model of how the study of place can be employed in creative ways to enhance interdisciplinary learning. | ||
650 | 0 | _aEducational technology. | |
650 | 0 | _aCurriculums (Courses of study). | |
650 | 0 | _aEducation—Curricula. | |
650 | 0 | _aSociology, Urban. | |
650 | 0 | _aComputer games—Programming. | |
650 | 0 | _aHigher education. | |
650 | 1 | 4 |
_aTechnology and Digital Education. _0https://scigraph.springernature.com/ontologies/product-market-codes/O47000 |
650 | 2 | 4 |
_aCurriculum Studies. _0https://scigraph.springernature.com/ontologies/product-market-codes/O15000 |
650 | 2 | 4 |
_aUrban Studies/Sociology. _0https://scigraph.springernature.com/ontologies/product-market-codes/X22250 |
650 | 2 | 4 |
_aGame Development. _0https://scigraph.springernature.com/ontologies/product-market-codes/I29040 |
650 | 2 | 4 |
_aHigher Education. _0https://scigraph.springernature.com/ontologies/product-market-codes/O36000 |
700 | 1 |
_aLansiquot, Reneta D. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aMacDonald, Sean P. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030324704 |
776 | 0 | 8 |
_iPrinted edition: _z9783030324728 |
776 | 0 | 8 |
_iPrinted edition: _z9783030324735 |
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-32471-1 |
942 |
_2ddc _cEBOOK |