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020 _a9783030123673
024 7 _a10.1007/978-3-030-12367-3
_2doi
040 _cМУБИС
050 4 _aNX280-410
072 7 _aJNU
_2bicssc
072 7 _aEDU029050
_2bisacsh
072 7 _aJNU
_2thema
072 7 _aA
_2thema
082 0 4 _a700.71
_223
100 1 _ajagodzinski, jan.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aSchizoanalytic Ventures at the End of the World
_h[electronic resource] :
_bFilm, Video, Art, and Pedagogical Challenges /
_cby jan jagodzinski.
250 _a1st ed. 2019.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Palgrave Macmillan,
_c2019.
300 _aVIII, 250 p. 76 illus., 75 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aPalgrave Studies in Educational Futures
505 0 _a1. Introduction: Schizoanalytic Ventures -- 2. Schizo Times in Cinematic Thought -- 3. Repeating The Butterfly Effect: Schizo Endings -- 4. Migrant Subjectivity and Territory Rethought -- 5. The Schizos of Broken Circle Breakdown -- 6. Dreamland Welcomes You: The Last Resort -- 7.The Batman Trilogy: An Ethics of Evil, the Law, and the Rise of Trump's Fascism in the United States -- 8. The Prosthetics of Video Games -- 9. Between War and Edutainment -- 10. Explorations of the Analog-Digital in Relation to the Event of the Artistic Process -- 11. Artistic Speculations and Pedagogical Challenges: Facing the Anthropocene.
520 _aThis book provides a thorough application of theoretical ideas from Deleuze and Guattari to a series of examples drawn from contemporary film and new media arts. Chapters demonstrate examples of how to do schizoanalysis in philosophically informed cinema studies, new media, and arts based education. Schizoanalysis, as proposed by Deleuze and Guattari in distinction to Lacanian psychoanalysis, provides an imaginary basis to address the precarity of the contemporary world order: from the growing populism with its authoritarian fascist tendencies to the growing concerns regarding climate change within the Anthropocene. Part I of this book initiates this understanding through cinematic examples. Part II calls for a schizoanalytic pedagogical imagination, which is needed to provide insight into the structures of desire as they circulate in media, especially videogames, and the tensions between analogue and digital technological manifestations. Such pedagogy enables an understanding of the ‘new materialism’ where nonhuman and inhuman (AI) agencies are taken into account. To this end schizoanalytic pedagogy calls for a ‘new earth’ of transformed values and relationships. .
650 0 _aArt education.
650 0 _aEducation—Philosophy.
650 0 _aEducational psychology.
650 0 _aEducation—Psychology.
650 0 _aEnvironmental education.
650 0 _aCulture—Study and teaching.
650 1 4 _aCreativity and Arts Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O11000
650 2 4 _aEducational Philosophy.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O38000
650 2 4 _aEducational Psychology.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O39000
650 2 4 _aEnvironmental and Sustainability Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O48000
650 2 4 _aCultural and Media Studies, general.
_0https://scigraph.springernature.com/ontologies/product-market-codes/400000
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030123666
776 0 8 _iPrinted edition:
_z9783030123680
776 0 8 _iPrinted edition:
_z9783030123697
830 0 _aPalgrave Studies in Educational Futures
856 4 0 _uhttps://doi.org/10.1007/978-3-030-12367-3
942 _2ddc
_cEBOOK